| Club Wonderland Universe |
| Total Entries 12 |
| Representative Alice (Alice’s Adventures in Wonderland) |
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Alice is an example of the literary nonsense genre. According to Humphrey Carpenter, Alice’s brand of nonsense embraces the nihilistic and existential. Characters in nonsensical episodes such as the Mad Hatter’s Tea Party, in which it is always the same time, go on posing paradoxes that are never resolved… Wonderland is a rule-bound world, but its rules are not those of our world. The literary scholar Daniel Bivona writes that Alice is characterised by “gamelike social structures.” She trusts in instructions from the beginning, drinking from the bottle labelled “drink me” after recalling, during her descent, that children who do not follow the rules often meet terrible fates. Unlike the creatures of Wonderland, who approach their world’s wonders uncritically, Alice continues to look for rules as the story progresses. Gillian Beer suggests that Alice looks for rules to soothe her anxiety, while Carroll may have hunted for rules because he struggled with the implications of the non-Euclidean geometry then in development. ~ Alice’s Adventures in Wonderland – Wikipedia
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