The Devil decides he is tired of losing power over mankind. To regain his lost control, he foments a plan to take over the body of a sculptor named Ted Harper. He goes to Earth. His Imps decide to follow and try to take over Ted for themselves. On Earth, the devil tempts Ted to a rent-free home in Swamp Hollow as his studio. Ted confronts and vanquishes The Devil and his Imps in a methane explosion. The Devil and his Imps return to their home, “halfway between Main Street and Perdition”. Powers and abilities: The Devil’s Imps are mischievous and intelligent tricksters, and can possess a human body. They can turn invisible and visible at will.
| Alias The Devil’s Imps |
| Real Names/Alt Names Unknown |
| Characteristics Demon, Occult, Invisibility, Atomic Age |
| Creators/Key Contributors Pete Riss |
| First Appearance Adventures into the Unknown #8 (Dec. 1949) |
| First Publisher American Comics Group / ACG [CB+] [DCM] [GCD] |
| Appearance List Adventures into the Unknown #8 |
| Sample Read Adventures into the Unknown [DCM] [CB+] |
| Description The Devil decides he is tired of losing power over mankind. To regain his lost control, he foments a plan to take over the body of a sculptor named Ted Harper. He goes to Earth. His Imps decide to follow and try to take over Ted for themselves. On Earth, the devil tempts Ted to a rent-free home in Swamp Hollow as his studio. Ted confronts and vanquishes The Devil and his Imps in a methane explosion. The Devil and his Imps return to their home, “halfway between Main Street and Perdition”. Powers and abilities: The Devil’s Imps are mischievous and intelligent tricksters, and can possess a human body. They can turn invisible and visible at will. |
| Source Imps – Public Domain Super Heroes Wiki |
