Image of Drum

Drum

Drum was Christopher Fenn’s dog. When Fenn goes to help Lady Debra Seeley with an infestation of ghost druids, he takes the loyal Drum along. Fenn temporarily turns himself, Drum, and Lady Seeley into “ghosts” through the use of his “dematerialization” machine. Carrying a sprig of holly, which he knows the druids must respect as sacred, the three confront the ghosts. During negotiations, a servant girl from Lady Seeley’s house stumbles into the picture. The druids capture the girl and prepare to sacrifice her. Fenn attempts to extend the protection of the holly to include the girl, which serves to anger the ghosts and increase their suspicion. Sensing danger, Drum attacks the head druid, setting the ghosts into disarray. Knowing that druids have a superstitious fear of Roman fortifications, Fenn tells them all to run to the nearby Roman ruins. The three of them do so. They stay until the druids disperse, and are safe. Unfortunately, Drum’s body was found ritually slain by the druids. Afterward, villagers tell of encountering a ghost dog that fits Drum’s description, and the druid ghosts no longer appear. Christopher Fenn attribute this to Drum’s ghostly intervention.
Alias Drum
Real Names/Alt Names Drum
Characteristics Ajax-Farrell Universe, Canine, Ghost, Undead, Atomic Age
Creators/Key Contributors Eisner & Iger Studio, Frank Belknap Long
First Appearance Fantastic Fears #3 (1953)
First Publisher Ajax-Farrell [CB+] [DCM] [GCD]
Appearance List Fantastic Fears #3
Sample Read Fantastic Fears (Ajax-Farrell) [DCM] [CB+]
Description Drum was Christopher Fenn’s dog. When Fenn goes to help Lady Debra Seeley with an infestation of ghost druids, he takes the loyal Drum along. Fenn temporarily turns himself, Drum, and Lady Seeley into “ghosts” through the use of his “dematerialization” machine. Carrying a sprig of holly, which he knows the druids must respect as sacred, the three confront the ghosts. During negotiations, a servant girl from Lady Seeley’s house stumbles into the picture. The druids capture the girl and prepare to sacrifice her. Fenn attempts to extend the protection of the holly to include the girl, which serves to anger the ghosts and increase their suspicion. Sensing danger, Drum attacks the head druid, setting the ghosts into disarray. Knowing that druids have a superstitious fear of Roman fortifications, Fenn tells them all to run to the nearby Roman ruins. The three of them do so. They stay until the druids disperse, and are safe. Unfortunately, Drum’s body was found ritually slain by the druids. Afterward, villagers tell of encountering a ghost dog that fits Drum’s description, and the druid ghosts no longer appear. Christopher Fenn attribute this to Drum’s ghostly intervention.
Source Drum – Public Domain Super Heroes Wiki
Fantastic Fears #3 (1953) | Frank Belknap Long
Fantastic Fears #3 (1953) | Frank Belknap Long